So obviously with SC2 coming up this may be moot, I think I heard they have a different system for scripts, but anyway...
I've been fiddling with editors for awhile, Blizzard's are the best, and I self-taught (mostly) how to do some pretty good stuff (for an amateur). Latest thing was using triggers to add new effects to spells. Maybe not major, but I thought it was neat to finally do.
There is one area, however, that still stands in my way.
Scripting.
I can use the trigger editor's normal parameters to set up triggers, but I know nothing about custom scripts or how to use them, and it seems like the only way to advance my knowledge now is to learn how to use scripting.
So, I guess, erm ... how I learn scripting? And how the hell am I supposed to understand what it means?|||There are plenty of good tutorials to be found on the internet. When I started learning JASS, I used the following tutorial:
http://www.wc3c.net/showthread.php?t=74894|||That tutorial already lost me at the start. I don't know what MPQs are, how to extract them, or what that even means in relation to WC3...|||An MPQ file is an archive (it contains other files), much like a ZIP or RAR file. MPQ archives are heavily used by Blizzard games. With ZIP and RAR you can use WinRAR to access the contained files, with MPQ you can use WinMPQ. You can find WinMPQ at the following link:
http://shadowflare.samods.org/dwnload.html#WinMPQ
EDIT: Most MPQ archives contain the file extension .mpq, but not all do. Primarily, map files (.w3m, .w3x, .w3n) are, in fact, MPQ archives, and can be opened in WinMPQ. You probably won't often need to do that, though.
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