Thursday, April 12, 2012

Music in background of game...

[:1]Hi all...

Firstly, I have seen alot of maps where the press of a button activates certain triggers and I do not know how to do that, any help.

Then, I would like to play music in the background. Almost like a playlist, but the player can choose to start the music (by pressing a button) and stop it as well. He should also be able to skip songs.. I suppose I will have to use an array, but I have no idea how to do the above mentioned, or how to put an imported sound file into an array!

Then lastly, is it possible for a player to also press a button and increase or decrease the volume of the song (without the normal sound setting. What I mean is, is it possible for one player to adjust the sound setting, and then all the players in the game get the effect of higher or lower volume?)

Is this possible, and if it is, how do I do it?|||Go to Event - Player - Keyboard Event and select that Event.

Example Trigger:

Event- Player 1 Presses the Left-Arrow key

Condition-

Action-

Sound- Play (Your Music Here)

Hope I Helped!|||Thanx, it helped.. But is it possible to use other keyboard buttons? I played a game where i could press esc and there followed triggers...

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