Hello again,
i know i ask a lot question's but anyway. i am making quests with reign of chaos but i found a problem. I have a hero (Arthas) in each level but if he get some xp in the first level, he has to start all over again with training in the second level. Does someone know what to do?
mvg
vlamer12|||You need to use a gamecache. I suggest you look at Blizzard's campaign maps in the World Editor to learn about gamecache usage.|||Quote:
You need to use a gamecache. I suggest you look at Blizzard's campaign maps in the World Editor to learn about gamecache usage.
thansk but i don't really know waht you mean because you can't watch quest maps in the editor and in the melee maps you only see this standard folder so... Can't you just explain how to do it plzzz??
mvg
vlamer12|||Depends a little bit on what you are trying to achieve here, obviously a hero starts with an empty bar each new level he obtains.
Perhaps you can give us some more insights on what you are trying to create.|||Quote:
Depends a little bit on what you are trying to achieve here, obviously a hero starts with an empty bar each new level he obtains.
Perhaps you can give us some more insights on what you are trying to create.
i am making my one quests now and all of them fit together but if i slayed a creep in quest 1 my xp is gone in quest 2. and i don't wan't it that if i reach level 2 with a little but xp more i want that the xp and the lvl isn't reseted. I am sorry btw for my bad english(A). As i told before i use reign of chaos.
mvg
vlamer12|||Quote:
thansk but i don't really know waht you mean because you can't watch quest maps in the editor and in the melee maps you only see this standard folder so... Can't you just explain how to do it plzzz??
mvg
vlamer12
Those campaign maps are hidden away in an MPQ archive in the Warcraft III folder (war3.mpq). You need an MPQ archiver to access them. I can send you a couple if you tell me your email address.
If you don't want to look at those maps, though, gamecaches are fairly simple. Just go to the 'Game Cache' category of actions in the Trigger Editor. Everything you need is there. Create a gamecache, save whatever you want to carry over from map to map in it, load that stuff in the next map.
No comments:
Post a Comment