Greets all, I'm trying to turn off the pathing at a specific doodad and it won't turn the walkability off. This is the action in my map initialization trigger (events is "Map Initialization"):
Environment - Set terrain pathing at (Position of Long Natural Bridge
(Vertical) 1495 <gen>) of type Walkability to Off
When I test it out, I can walk all over it. Not only that, it's over a body of deep water. Am I forgetting to put something else in?|||well, maybe your order only change the terrain under the bridge, but the bridge has own pathing setting.
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