Thursday, April 19, 2012

Computer Player Help!

Hello, i got a problem with the computer player. I am making a campaign, and instead of having all the wolfs, murlocs, etc set as neutral hostile, i made the wolfs player 11 dark green, and the murlocs player 9 light blue and renamed them Wolfs and Murlocs. But when i'm for example attacking a wolf, all the other wolfs within, at least, 600 yards, are attacking me too. Is there a way to disable this? So i only pull the one im attacking and those around him?|||I know of one possibility that might fix that but I'm sure there are plenty. Try reducing their [Combat - Acquisition Range] stat in the Object Editor. I hope that helps....might be a pain doing that for every single unit though....then its time to start looking for sometihng in the triggers.

Black Flame|||i guess "Ignore All Units Guard Position" should do.

or

add the players in a playergroup

Pick Every Player in Player Group and Do ActionsPick Every Unit in 'all unit of picked player' and Do Actions -Set Acusition Range - "

Note this will only affect existing units|||Try this, go Advanced > Gameplay Constants > Combat - Call for Help Range

You can find this at the very top of WC3 Worldbuilder window. Hope this helps :).

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