hey. I got a trigger which sets an integer X to random number between 1 and 12 (at map init) and then places a unit in region[X], but my problem is that it's always the same region! Why is that? and how to fix it? it's a pretty crucial part of my map|||http://war3.incgamers.com/forums/sho...=random+number
?|||Search buttowned!
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