Thursday, April 19, 2012

Purchasable hero problem

i made a new hero based on one of the purchasable heroes, the beastmaster

i added the new hero to the gameplay constants, techtree - dependency equivalents - hero

and then i added it to an alter, units trained

when i train this hero in game, its icon greyed out but does not disappear like a normal hero, and when i upgrade to tier 2, its icon becomes available again

how do i make it like a normal hero, that its icon disappears once the player has trained one of this hero?

thank you!|||I don't know why it doesn't do this automatically, but you can fix this with


Code:
Player Group - Pick every player in (All players) and do (Player - Limit training of WhateverHero to 1 for (Picked player))
|||Quote:






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I don't know why it doesn't do this automatically, but you can fix this with


Code:
Player Group - Pick every player in (All players) and do (Player - Limit training of WhateverHero to 1 for (Picked player))






Thank you!

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