Monday, April 16, 2012

Trigger changing unit stats help

I want to make a trigger that turns on a units attack 1 or attack 2 or both, and turn them off again, i was wondering if that was possible. I looked through the triggers a bit but couldn't find anything.|||try adding a orb sphere ability to the unit. this enable the second attack. check that.|||I tried but didn't work, those just enhance the attack you already have.|||The only way I can think of to do it would be to disable both attacks by default and then use orbs or orb abilities to activate them.|||I tried giving the units orbs and the abilities but neither worked... So i guess it can't be done.|||Orbs do turn on attacks but more often than not if you turn on an attack when the other attack is already on, the unit will use the other attack instead if it is able to. I assure you that orb abilities do activate attacks, as that's how orbs give melee heros the ability to attack air units.|||other way, is that your unit�s attack is disabled, but have 2 abilities; the first like melee attack and the second like ranged attack.

(check "archer system map")|||Quote:






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Orbs do turn on attacks but more often than not if you turn on an attack when the other attack is already on, the unit will use the other attack instead if it is able to. I assure you that orb abilities do activate attacks, as that's how orbs give melee heros the ability to attack air units.




Then my orbs don't work right, because the unit has both atacks disbled otherwise it would show up in game, i also placed all the orbs i could in the game to test it and unit still couldn't attack anything since it had no attacks enabled, even with the orbs it just picked up. The ability thing will work though thnanks avahor.

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